Type: employment contract
Welcome package that you will feel like being part of the team.
Tailored career development plan.
Flexible working schedule
Our client is very well-known high-tech company with strong experience in the software industry.
This is a role for hardcore JS developer who wants to continuously improve himself while working on the core components of cross-platform (desktop, mobile, tablet) browser games played by millions of players. You will make architectural and technical decisions, apply development best practices, maintain the quality of the code, create and implement testing strategies and write clean documentation for our end-user products. Also, you will work closely with different stakeholders, such as producers, artists/designers, and backend engineers.
Becoming familiar with the existing in-house frameworks and with the current development process.
Providing maintenance to our in-house engines and games.
Creating architecture and logical designs for new features that will be implemented.
Build reusable, stand-alone, and modular new features.
Providing input on the end-user product.
Staying up to date with industry technologies and frameworks.
Promoting usability best practices.
Maintaining cross-platform games and infrastructure for them.
Writing clean, readable, and well-documented code and unit tests for it.
Being involved in the entire lifecycle of a product from concept to delivery.
Being able to offer reliable estimations for future projects and tasks.
Logical thinking and a passion for algorithms.
Experienced with design patterns and OOP.
Knowledge of industry common frameworks.
Ability to translate a creative reference into a working experience.
Strong debugging and optimisation abilities.
Familiar with Agile methods.
Experience with Git.
Strong communication skills.
Ability to work in a team and alone as well.
Team Player – share, collaborate, inspire, and communicate with others to achieve a common goal.
Nice to have
Experience with TypeScript.
Experience with automation testing frameworks and workflows.
HTML5 canvas or WebGL renderers and PIXI.JS experience.
Experience with canvas games.