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Lead Concept Artist
Essentials
Job title: Lead Concept Artist
Location: Global, Remote
Type: Employment contract
Offer
Welcome package that you will feel like being part of the team
Tailored career development plan
Flexible working schedule
Client
Our client is a global game studio with a mission to create worlds that matter — that challenge minds, build connections, and inspire communities. Founded by industry veterans, they believe games have the ability to create a positive impact on society and culture, and now more than ever, those are the experiences players are looking for. With team members already in the US, UK, Canada, Romania, Portugal and Brazil, our client is growing and seeks the best of the best from around the world in order, regardless of location, to create a best-in-class games studio.
About the role
As a Lead Concept Artist, you will work closely with the Art Director and Creative Leadership to help conceptualize the visual style of our mobile games! You’ll bring your expertise as a visionary, designer and storyteller to lead a global team of passionate artists to visually communicate and maintain a stylized art direction throughout the creation of world-class environments, characters, props and key art marketing materials.
Collaborate with the Game Director and Art Director to establish and execute the artistic vision of a game.
Create designs for characters, creatures, props and environments to elevate the gameplay and overall player experience.
Gather and catalogue references, conduct competitive analysis and formulate research strategies under the lead of the Art Director.
Understand and evangelize the visual style of the game, sharing knowledge with the team to be sure that the vision and directions are understandable.
Collaborate with other leads and team members across various departments to problem-solve and help steer the conceptual direction into the final game experience
Lead the Concept Art team, guiding other artists through both mentorship and constructive critique.
Work closely with 3D Asset teams, Environment teams and Character teams, joining their design processes and working out the visual problems that arise during production.
Responsibilities
Benchmark quality assets covering all aspects of style guides, creative briefs, concept design, key art, illustration and experiments adhering to the overall art direction
A visual style that has broad appeal while being distinct and memorable. We aspire for our original IP to have the potential to cross over into multiple games, genres and media
A well-led team of artists who feel informed, challenged and supported to do their best work
An efficient and scalable art pipeline that can provide a foundation for future games shaped by constructive feedback and implemented solutions
Requirements
Outstanding proficiency in designing for the digital world with a deep understanding of the technology, technical constraints and terminology
Solid 2D drawing skills and a good aesthetic sense with a solid understanding of how concepts translate into 3D game assets
Top-notch technique and thorough knowledge of anatomy, perspective, composition, colour and textures
Mastery of industry standard digital painting tools such as Photoshop and proficiency in ZBrush, Substance Painter and other 3D modelling software to quickly develop and express ideas
Ability to turn ideas into images, coupled with a desire to push the envelope
A portfolio showcasing a range in styles that leans heavily towards stylized work
Commitment to the project and a desire to find the best possible way of inspiring others
Ability to communicate your creative vision, process, decisions, and rationale to team members and cross-functional stakeholders in a way that inspires and motivates
Enthusiasm for directing, mentoring, and otherwise elevating the people around you to do their best work
A natural curiosity and eagerness to learn – we believe this is essential to our ability to stay ahead of the market and value this over years of experience
We expect our leaders to continue being students of their craft and the game spaces they’re working in
You should be educated on the latest trends and have a strong perspective on how they relate to our current and future projects
Apply today
If you meet the minimum requirements and are interested in applying for this position, please send your details to careers@key-talents.com with “Lead Concept Artist”, in the subject line.